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Mioshiro

22
Posts
3
Topics
A member registered Jun 20, 2019

Recent community posts

agree

Most of my reported bugs are found in normal gameplay mode. Playing in debug stage, the game works good.
The only bug there is: If the enemy is to your right, he won't atk you anymore. x)

Counted and reported bugs till now:  18

I can dl the version again. 

Hello  Devs.

This game gets more broken from release to release.

I can't even change my atk hotkey, res (higher than 1080p) or sfw to nsfw anymore. Whats the problem with making an working game?
Do I need to delete special files in what evers folder on my windows pc or is the x64 Version broken on Win11 x64?

I really can't play the game right now and I want an quick fix! :O
Anyway.. reported many bugs already over div. versions and none of them got fixed yet. ^^"

Their whole DL-Server seems to be down. Can't dl any of the older versions too.

Hey. I've just  tried to download the newest build  0.7.3 but can't find the button for download.
Have you deleted it? Cuz the info email is only about 44min old yet. ^.-

Hello Deepnight.

Fantasy Grounds Unity has LOS now. 

Are you able to make an export possible including the ready to play LOS (File? or so)?

This would be epic.. o_ô

And thanks for the Size-Export! Really love this feature!

Tbh.. We really need a plattformer with your "Deepnight". Maybe a bit like Castle Crashers. ^^

And thanks for the Roadmap.

That sounds like a practical and exciting idea!
You could perhaps put a marker on which you enter the target coordinates (or simply select the field).
Similar to a link within a e.g. Word document.

Ah okey. Thats good to know. xD Thanks. :)

This is an really great update! :o

But I sadly found the first 2 bugs after importing some images. ^^

  1. I cant delete an imported picture. Or am I just to dump?
  2. When I imported "some", I'm not able to scroll down and resize them anymore. xD


Unfortunately, I miss the copy & paste function very much. Not being able to simply insert the descriptions from donjon and having to write them down is simply annoying and makes importing uncool.
But I suspect that this is an elementary engine problem?

This sounds cool!

  • Pits would be cool! Tried to use the special water 2 with a dark color but the auto-border killed the idea in real. xD
  • Yeah.. More icons could be used for an magic store, other shops, temples, etc.
  • Yeah. :/
  • "True" darkness like black would be cool, yeah. :-)
  • I agree: Slightly more detailed objects/a list of generic objects
  • Oh btw.. You cant change colors at the android tablet in chrome-browser right now. :P
  • Sometimes a clear "cut" of the tiles would be nice. Or even an switch to turn auto border on or off would be cool.

Hello Nibroc2021, it's buggy actually. I sadly have the same problem with placing doors like this. :(

(1 edit)

Hello developer.

After I have been using your editor with enthusiasm for a few months now, "again" some ideas for upcoming versions will come, if you develop it further (from me also affordable bonus content such as texture packages?).

  • More or changeable ground textures.
  • Ground tiles like sand, ice, trails, pits and traps.
  • Furnitureo bjects like barrels, beds, chairs, tables, bushes and so on.
  • Texture packs for existing ones like chests, creates, barrels, etc.
  • Function: Right click to copy the selected tile and to finally speed up the mapping process. :)
  • Function: Fill an entire (closed) area with for example water, lava, gras ground.

Bugs:

Unfortunately, this bug mostly troubles me when I work with the program.
The transition from fields is not always clean, especially not with walls (e.g. houses as seen in the pictures). Here I would be happy if there is a fine cut OR the possibility to deactivate the automatic rendering. If I have a field with e.g. I want to have wood filled, I do not want it to rumwuselt in the adjacent .. ^^

In the latest version of Chrome on my Android tablet it is unfortunately not possible for me to change the colors of the palette. I cannot select or mark any other color in the spectrum there.
Here, even a simple input option to set the color would be sufficient, I think. ^^ My pencil isnt working too, but I guess thats cuz its none for tablets, its made for my art tab.

Rework?:

I would appreciate a revision of the stairs and ladders. They no longer seem contemporary. :/

<- Right now

<- Thats how they "could" look like imho (more colorfull).


All in all, this is my favorite map editor for D&D maps at Fantasy Grounds (unfortunately not printed out) next to the Illwinter's Floorplan Generator on Steam. ^^

Ah okey. Sounds good. Thanks for the update.

Well.. is this project dead yet? :(

Yeah. But at least I'm not the only guy who is using it so it's just a hint. :)

I used this one alot some time ago for an mmo: Ladder

Other ground textures: Textures

Your Editor reminds me on that one but for a bigger fanbase and usage.

Guess you are really busy right now?

I have no idea where I can put my wish-list, thats why I'll place it here:

- Bionoms (Desert/Tombs, Swamp, Lava, Ice/Snow, Jungle)

- Can we place floor on walls, instead of firstly removing them with the walls tool?

- Ropes and better ledder/stairs  textures.